Warhammer Historical Wargames - Ancient Battles
Condition: This is an A4 format, soft back book. It is in very good condition
Description (From Wikipedia) : Warhammer Ancient Battles (often referred to as "WAB" and sometimes Warhammer Historical) is a ruleset for miniatures wargames produced by Games Workshop's Warhammer Historical Wargames imprint. It is a rulebook for historical wargames developed from the popular Warhammer Fantasy Battle by Jervis Johnson, Rick Priestley and the Perry brothers. On 24 May 2012, Warhammer Historical closed their website and are now defunct, and these rules out of print
Games of Warhammer Ancient Battles model hypothetical battles between historical armies. Battles are fought between armies of miniatures. The game is played on a table laid out with model scenery to look like a battlefield, on which the units of miniatures are manoeuvred. Large numbers of dice are needed to resolve combat and shooting
Several of Games Workshop's staff had begun experimenting with using Warhammer rules to play historical games before Warhammer Ancient Battles was written, and Wargames Illustrated magazine included some articles that had been written on the subject. This led to the development of Warhammer Ancient Battles as a spare-time project. It was published under the name "Warhammer Historical Wargames." Based as it was on Warhammer Fantasy, Warhammer Ancient Battles served as a bridge for fantasy wargamers to discover historical wargaming but also attracted wargamers who had never played the fantasy version. Games Workshop eventually brought the project back in-house, with Rob Broom running the Warhammer Historical Wargames department that promoted an increasing number of books.
To accusations that the rules were only a throwback to an earlier era of wargaming, Jervis Johnson pleaded guilty. He said the rules were intended to be fun and informal, rather than dominated by requirements of super-detailed historical accuracy. And the designers had rejected the approach of contemporary rule sets as being too abstract.
The game rules were heavily based on the fifth edition of Warhammer , with magic dropped and more detail added for ancient weapons and formations.







